Simple to play
One touch. Drag, aim, release. Easy to learn and hard to master.
Just one more match.
Aim. Pass. Score.
ARC is a football physics game built out of small floating arenas. Touch the ball, drag to aim, watch the line it will travel, and let go. Every match lasts a minute. Every shot is a decision.
Ask for a beta inviteARC is in closed testing on TestFlight. The App Store release follows.
One touch. Drag, aim, release. Easy to learn and hard to master.
Every arena is a small tactical puzzle with its own mechanics.
Take the safe route in three shots, or gamble everything on one.
The same arena for every player, every day, with its own leaderboard.
Water, sand, wind, portals and moving blocks keep the game honest.
Play a cup from the group stage to the final, against the clock and the table.
The ball is simulated at a fixed 120 steps a second with no engine physics underneath, so the trajectory you see before a shot is the one the ball takes. The same simulation runs on the server, which is how a leaderboard result is verified rather than believed.
ARC is made by Andreas Kviby. No ads, no energy timers, no loot boxes. A single optional unlock opens the full journey.